Last week, Hannah and Luuk, two high-school students enrolled in the pre-university program at Leiden University presented their results during our weekly research meeting and at their own high schools. The purpose of their study was to design computer tasks that would induce emotions in children. Children were asked how they felt before and after the tasks and Hannah and Luuk also objectively assessed the level of emotional arousal by measuring heart rate and skin conductance during the tasks. The results look promising: children reported more happiness after winning a game, and more anger and sadness after being sabotaged by a fellow player. Carolien and Marieke will continue to refine the tasks to be able to use it for future research. Hannah and Luuk, thank you for all of your hard work!